This is being circulated around the members of my Quaker meeting house, titled “The Quaker Origins of Monopoly.” I am still researching the author.
It was this week — early November — in 1935 that a woman named Elizabeth “Lizzie” Magie Phillips agreed to sell Parker Brothers the patent for her version of the board game Monopoly. Lizzie Magie had invented the game back in 1903, although she called it The Landlord’s Game, and in 1904 she was issued a patent.
It was a game intended to teach a strong moral lesson. Magie was a young Quaker woman and a follower of Henry George, a political economist.
George was the author of Progress and Poverty (1879), which at the time was a huge bestseller, selling more than three million copies, a big number for its day. He argued that poverty was a direct result of monopolies placed on land and resources, and that it was immoral for a few people to own natural resources — especially land — and then rent them out. Not only was it unethical, he said, but it also would hurt the American economy. His solution was called the “single tax” theory — he thought that everyone should have an equal share in the land where they lived or worked, and pay a single, equal tax on it.
So Lizzie Magie invented a board game that showed how the evils of the current economic system — how landlords could become wealthy by buying a piece of land and then charging rent. The board looked very similar to the modern Monopoly board, with railroads in the corners, properties along the sides, some stops to pay property tax or improvement taxes, public utilities, and a jail square. She explained that the point of The Landlord’s Game was “not only to afford amusement to the players, but to illustrate to them how under the present or prevailing system of land tenure, the landlord has an advantage over other enterprises and how the single tax would discourage land speculation.”
The Landlord’s Game became extremely popular in the homes of Quakers and other similar-minded people, and it was promoted by a professor of economics at the University of Pennsylvania named Scott Nearing — he was eventually fired for his radical politics and became an icon of the back-to-the-land movement as the co-author, with his wife, Helen, of Living the Good Life (1954). But for years he used The Landlord’s Game to teach students about the inequality of capitalism, and it was that group of students that nicknamed the game Monopoly. Many of them, in turn, took it to their own classrooms, redrawing the boards from memory.
And so the game continued to spread, with rules and boards changing as people re-drew it, often modeled after the town of wherever it was being played. A woman named Ruth Hoskins took it to Atlantic City to use in the Quaker Friends School there, and it took on Atlantic City names and was picked up by an out-of-work electrician named Charles Darrow. Darrow was one of many people who tried to publish their own version of the game, but it was his that Parker Brothers chose in 1935, when they realized that the game was so popular anyway, they might as well be making money on it. By this time, it had lost almost all of its original social message. Charles Darrow claimed he had made the game up out of his head, inspired by a book he had read about a school where they taught business with fake money.
The only problem for Parker Brothers was that Lizzie Magie, now Lizzie Magie Phillips, still owned the patent to The Landlord’s Game, which was so similar to the version they bought from Charles Darrow that they needed to buy up her patent as well. She refused to let them make changes to her original game, because she didn’t want Henry George’s ideas to disappear. But she didn’t think to demand that they wouldn’t publish the new version of Monopoly they had purchased from Charles Darrow.
So they told her that they would keep publishing a version of her game and bought her out for $500 on this day in 1935. From then on, they promoted the Atlantic City version of Monopoly and published the story of a brilliant unemployed electrician who came up with the idea out of the blue. It wasn’t until the 1980s, during a court case about a board game called Anti-Monopoly, designed by a college professor, that the true history of Monopoly’s origins came out.
In 1936 alone, the year after Parker Brothers secured the patent, 1,810,000 copies of Monopoly were sold. Today it is the most-played commercial board game in the world.
This would be from Garrison Keillor’s blog; scroll down a bit…the date is 11.06
http://writersalmanac.publicradio.org/index.php?date=2010/11/06
I’m still working at Chess. Different mindset that. Which is what/why I am working on.
Once upon a time was really into Bridge – that’s a good one if played with people who are also into it, not cocktail players.
On another hand, darts is good. Is that a board game? 😉
I had a Kid’s Monopoly game that we’d play – but we changed all the rules around so that the game kept going and was fun for everyone all the time.
I love the beauty of chess. My mind, however, doesnt seem to have the propensity for holding so much strategy. Besides, it could easily become an obsession with me…
When I was a kid I played pinochle and poker with my Scorpio grandparents and my eighth house stellium brother… it was like a bunch of psychics sitting around the table trying to read each cards and minds …LOL.
What about chess? Much different pedigree, I know.
I am not a chess player — most of my closest male friends are. I get the spirit of the game by osmosis.
And I do astrology — they do not…
ya…booooring! Monopoly was the game gotten out when there was nothin’ to do and a distraction was needed. But we didn’t really pay attention to it when we played. In fact, when a kid got “into” it, the rest of us would walk away for sure ’cause it was a turn-off.
I noticed a change over time as my brother got older though – it seemed to mean more to him. Playing it and playing to win, not fun, that is.
But it was this game and others that turned me off to “family board games”. They all felt like yet one more opportunity for arguments, tension and for my family to gather round and tell me I was stupid.
Here’s my childhood understanding of Monopoly: buy a lot of stuff and collect lots of rent… but what was the ending point of the game? We usually just walked away when we got bored. It was never that interesting to me. It was much more fun riding my bike around the neighborhood, or reading some of the terrific books my parents always made sure we had in the house. There were even lots of games as I was growing up back in the early to mid-70’s that were far more interesting than Monopoly, e.g., Sorry, Trouble, etc. My dad, being a career Navy man, had us playing mah jongg, cribbage and backgammon at an early age, too. MUCH more fun than Monopoly (the way I understood it, anyway!).
I always hated playing that f*@g game with my brothers. Does that mean that I “got” the original lesson of it? Very interesting article.
Today, my rental house was inspected by the city with my landlady (a real estate agent) along to defend herself. She drove up in her BMW and complained that she has to fix the cracked sidewalk around the curb. Meanwhile, my mechanic, who is servicing my jeep’s alternator, gave me ride home. He owns several rental houses. He said I was being way overcharged in rent, then he came in and fixed the broken window fixtures that the landlady said she couldnt afford to replace.
Renting sucks big time.
Re the authorship: here is what I have, from the first person on the email list:
Greetings Eric,
I appreciate your curiosity but I am definitely not the author of this piece! Rather I copied/pasted from a recent Writer’s Almanac that I receive daily by email and sent it to a few friends who I thought would find it of interest. Usually I will mention the source and date when I retrieve something. I guess this time I forgot.
How in the world did you get it?
Since I have the opportunity, thanks for your astrological offerings!
Best,
Elise
I didn’t know that. Huh.
Well, it’s pretty obvious the original intention of the game has been totally lost through time. Shame really.